AnoHana, short for Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai (We Still Don’t Know the Name of the Flower We Saw That Day) is probably the best anime to come out this season. Even then, I wouldn’t just preclude it to being great within its medium. Ano Hana is an enjoyable series that stands at about the same level as other great works of television, like Mad Men or Life on Mars.
For those who haven’t seen it, AnoHana is about the death of a very young girl, Menma, whose death causes her friends to separate. When she comes back as a spirit ten years later, they’re forced to come together again for her sake and to retrieve their own self-worth. AnoHana is a slice-of-life story about recovering confidence and faith in one’s self, while exploring the impact of trauma on children. Read the rest of this entry
Hello the five people who read this blog, I am going to be doing a weekly blog post called ‘Serious Analysis’ on series or parts of series that I enjoyed. These could be video games, anime, books, comics, animation, live action, TV or movies that I think are significant in some way and will attempt to inspire readers to look at these works in a new light or look at them in general.
This week, I am analyzing a game that neither needs added compliment nor attention, but I will give it that anyway. Portal 2 was released last week to much fanfare by the game press and fans, and is by Valve’s founder’s view, the best game they’ve ever published. And I agree. Now I could discuss this game to an endless degree, in terms of game design, dialogue and atmosphere, but I want to eschew that for one particular thing. I want to talk about how it rewards you. Specifically I want to talk about the ending, because I think it is an important hallmark of video game creation. And if that hasn’t scared you off already, you should know that this post will be intensively spoiler ridden. You will ruin the ending of Portal 2 if you read any further. This is not a drill. Read the rest of this entry